So I've been working on developing a historical town for the beginning of an Early Modern Campaign setting. I was creating a town in Bohemia where the first events of what would turn into the 30 Year's War first started to brew. After a significant amount of research, I realized that many of my assumptions I had made at the beginning were just wrong. Essentially, I had 'wasted' my time and the town I was creating never existed.
So it got me thinking, why am I holding myself to a rigorous historical standard? So what if the town I made was not even close to what it was in 1618? I can still use what I have created and just drop the pretentiousness of a rigorous historical representation.
So I followed this line of thought and have been considering dropping the whole "earth" geography. I still want to create a D&D campaign based on the actual time period. Yet, I am still ambivalent.
So on one hand, I can either use real world geography and just rework it to my needs (Oh, there's no major town here? There is now!) or grab a supplement like Greyhawk or HarnWorld and just similarly rework it to my needs. Does it make much of a difference? In the micro-sense, it doesn't really make a difference. Only in the big picture, if the PCs care, is there a difference, such as, would you rather crusade for Pelor or the Counter-Reformation?
So I'm torn if I just don't want to go back to a fantasy setting that is already "spec'ed" out for use in an RPG or adapt history/earth to a fantasy game...
Or is this just gamer ADD and I need to stick to one course of action until completion?
Thursday, October 28, 2010
Saturday, October 23, 2010
S&W White Box: Recap; Session 16, 10/11/10
Been a while since we've had a recap, so let's go with...
Monday, October 11, 2010
EMP: Section 1 Characters - Human
Well, no inspiration has struck me lately regarding my racial issues, so I will go ahead and move on to Humans.
Wednesday, October 6, 2010
S&W White Box: Recap; Session 15, 10/4/10
Well, this is session 15 and the last report I have up is from #12. That's how long I've been absent from the weekly gaming sessions... Plus our usual recap writers have either been busy with work or missed a session here or there. Read on, this recap is a big one. I'm sorry I missed it!
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